Reducing the fame grind across the board

I mean if you and Vanity are farming in a yellow/red zone and your son comes to join you, is his account going to be considered “scouting”? If you are gathering and your son comes and picks up materials off you will that be considered a “direct advantage” and all accounts banned? There’s so many scenarios that can be taken any number of ways other than what it is it’s just not possible to create and justly enforce these kinds of scenarios.

That is why it’s critical for game design to be done that discourages the advantages of multi-accounting so long as they don’t, in process, harm normal, healthy game play habits as well. Reducing the fame grind across the board, reduce refinement times (which serve no purpose), and other similar changes will go a long Albion Online Power Leveling way in reducing the desire to multiaccount.

What happens when my family three man’s a dungeon? Are we banned? If you’re going to stay at a guildmates house for a week long visit, (dating gamers or friends) you can’t play or it’s a ban? Some of the proposed approaches being discussed are so out of touch it boarders on comical. It’s starting to feel like we are MMO gaming in 1996 again.

Some of the biggest financial contributors to the gaming market are families and couples, married or dating. These are professional adults that actually invest money into the gaming industry for multiple accounts. If you lose one you lose them both, or in this case all three. It’s just a terrible business model to cut out that source of revenue from a game that has such a small market share already. If you want to sell vanity items you want girls in the game and this pushes them out. I mean my wife’s character name IS Vanity lol. She has and will spend untold amount of money on how her characters look in a game.

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